Chroma Engine

  • Home
  • Articles
  • Api Documentation
Search Results for

    Show / Hide Table of Contents
    • Chroma
      • Audio
      • AudioSource
      • BoxCollider
      • Camera
      • CircleCollider
      • Color
      • Component
      • Coroutine
      • Coroutine.CoroutineFunction
      • Entity
      • ExecutionOrder
      • Input
      • Input.ConnectionState
      • Input.Gamepad
      • Input.GamepadAxis
      • Input.GamepadButton
      • Input.JoystickHatState
      • Input.Key
      • Input.Mouse
      • Log
      • Mathf
      • ParticleEmitter
      • RuntimeException
      • Scene
      • SpriteRenderer
      • StateMachine<T>
      • Time
      • Transform
      • Vector2
      • Vector3
      • Vector4

    Class AudioSource

    Component to attach a spacial audio source to an entity.

    Inheritance
    System.Object
    Component
    AudioSource
    Inherited Members
    Component.Entity
    Component.Enabled
    Namespace: Chroma
    Assembly: Chroma.Mono.dll
    Syntax
    public class AudioSource : Component

    Constructors

    AudioSource()

    Declaration
    public AudioSource()
    ☀
    ☾
    In This Article
    Back to top
    Generated by DocFX
    ☀
    ☾